NPC

Discussion about Helbreath Server Files.
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zaffalon
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Post by zaffalon »

how do i a new pit ??

//-------------------------------Num-Type---RECT-------------Mob-MobNum
spot-mob-generator =7 1 199 225 229 249 22 20 >>for change pit

but, i want make a new pit i don't know how to modify the coords :lol:
:huh: :o ;) :P :D :lol: B) :rolleyes: <_< :) :angry: :( :ph34r: :blink: :unsure: THX
tyteman
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Post by tyteman »

//-------------------------------Num-Type---RECT-------------Mob-MobNum
spot-mob-generator =7 1 199 225 229 249 22 20

the bold numbers are the coords.. start from one point.. and go to another point.. it will form its own.. symmetric rectangle of which the monsters can walk in.. and move about.. make sue its not too big :P
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zaffalon
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Post by zaffalon »

//-------------------------------Num-Type---RECT-------------Mob-MobNum
spot-mob-generator =7 1 199 225 229 249 22 20

199 = this si for ??? :P
225 = this si for ??? :P
229 = this si for ??? :P
249 = this si for ??? :P
tyteman
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Post by tyteman »

199 225 229 249

those are the x,y coordinates of the rectanglular pit..

which means.. the coords..

(199,225) and (229,249)

pit is inbetween there..
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zaffalon
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Post by zaffalon »

TY
Tyteman :P
locobans
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Post by locobans »

making monster spawns is pretty simple and logical. now lets see what all this means:

//-----------------------Num-Type-RECT---------------Mob-MobNum
spot-mob-generator = 6 1 374 35 425 96 18 25


Num: the designated spawn number. not how many of the creatures spawn. if your first spawn has a number of 1 and you want to add another spawn, just make it Num 2. (in the example number is 6)

Type: well actaully, to tell you the truth, i have no idea. always at 1,so keep it as 1.

RECT: to have monsters spawn, you need to specify 2 sets of coordinates for the creatures to spawn in.

spot-mob-generator = 6 1 374 35 425 96 18 25

the numbers 374 and 35, 425 and 96 are map coordinates, they specify exactly where the spawn is to occur.

Mob: simply, the creature that will be spawning. in the above example, 18 is the Mob, this will spawn
zombies. if you look inside npc.cfg, each creature has a "type" number, thats the number you use under "mob".

MobNum: this number is simply how many creatures will spawn.

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