So this gave me a small idea. wouldnt it be interesting to make a program that connects an X ammount of sockets to a Server and send a packet over and over and stress test the server. So i get packets for Chat type 2 and send 500+ byte packets to the server causing it to backbuffer all of the packets... Things get weird Movement dies out, chat becomes messed up and the server just trips balls..
and eventually it will buffer overflow the server, it works on all servers except the gate because Gate runs diffrent and not thrue TCP really... Well good luck community this is giving you a headstart to patch the Flaw in the code, You need the Log source,World Source, and hgsource to patch it
ENJOY! - Acidx
- BTW im not trying to wreck the community im trying to get you guys to better yourself and your server files so dont think as me as a bad person.
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