Hello guys,
I'm trying to get some information, at the moment (well on 2.24b sources) if you upgrade an item with a mer stone it doesn't add any endurance to it.
So what I'm trying to get is information of how much endu each mer upgrade gives on original servers, and from then on I can try to make it or w/e.
Anyways any1 with this information please post.
~ C Ya
Upgrading Armor With Mer Stones...
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
This system is quite buggy, (that's the reason you can't upgrade Strong armors)
You need fix it...
You need fix it...
_\_ _<br> / , \__/ . \ Admin of Equilibrium Project<br> II\ \___ . O<br> III \_/ \ _ / <a href='http://www.equiprojet.com' target='_blank'>http://www.equiprojet.com</a><br> II I¯I
Thanks for the info, I'll see what I can do about it

QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
There is 2 ways to increase endurence:
1 - At Character loading time, current endurence is read from item line on character file.
Max endurence is from global item definition. then increased according to Stron/Ancient/+1 (increase is the same if +1, +2...+15)
2- If the object is a manuf one, the new max endurance is stored on items definition on character file.
1 - At Character loading time, current endurence is read from item line on character file.
Max endurence is from global item definition. then increased according to Stron/Ancient/+1 (increase is the same if +1, +2...+15)
2- If the object is a manuf one, the new max endurance is stored on items definition on character file.
_\_ _<br> / , \__/ . \ Admin of Equilibrium Project<br> II\ \___ . O<br> III \_/ \ _ / <a href='http://www.equiprojet.com' target='_blank'>http://www.equiprojet.com</a><br> II I¯I
Yeah...I kind of found the part for logging though won't mess with it yet...snoopy81 wrote: There is 2 ways to increase endurence:
1 - At Character loading time, current endurence is read from item line on character file.
Max endurence is from global item definition. then increased according to Stron/Ancient/+1 (increase is the same if +1, +2...+15)
2- If the object is a manuf one, the new max endurance is stored on items definition on character file.
DWORD dwTemp == (m_pClientList[iClientH]->m_pItemList[iItemIndex]->m_dwAttribute & 0xF0000000) >> 28;
if (dwTemp >= 0)
{
switch (iDice(1,10))
{
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10: m_pClientList[iClientH]->m_pItemList[iItemIndex]->m_wMaxLifeSpan += (m_pClientList[iClientH]->m_pItemList[iItemIndex]->m_wMaxLifeSpan * 0.15)
}
}
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>