Couple Of Easy Questions.

Discussion about Helbreath Server Files.
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Shadoelement
Regular
Posts: 32
Joined: Mon Mar 15, 2004 8:26 pm

Post by Shadoelement »

I got a couple of questions with secondary drops from regular monsters. The first one:
1.) How do I get it (or make it low enough) to actually see some secondary monster drops. I have secondard drop rate at 1 and rare drop rate but still have never (for example) an orge ring drop.
My current code for it

Code: Select all

	case 29: // Orge
  switch (iDice(1,7)) {
  case 1: if (iDice(1,20) == 13) iItemID = 311; break; // MagicNecklace(DF+10)
  case 2: if (iDice(1,20) == 13) iItemID = 308; break; // MagicNecklace(MS10)
  case 3: if (iDice(1,20) == 13) iItemID = 305; break; // MagicNecklace(DM+1)
  case 4: if (iDice(1,20) == 13) iItemID = 300; break; // MagicNecklace(RM10)
  case 5: if (iDice(1,13) == 13) iItemID = 632; break; // RingofOgrepower
  case 6: if (iDice(1,20) == 13) iItemID = 637; break; // KnecklaceOfLightPro
  case 7: if (iDice(1,30) == 13) iItemID = 638; break; // KnecklaceOfFirePro
  	}
What can I do to make the those items drop a little bit more than they're suppose to?

2.) How do I increase the amount of items dropped by Wyverns. It only seems to drop about 5-6 items all together. If I could get some help on increasing it to 7-8 that be very much appreciated ^-^.

I hope I went into as much detail as I could.

Thanks guys.
bone-you
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Joined: Wed Mar 16, 2005 3:12 am

Post by bone-you »

They secondary drops weren't made into config style values. Those you need to search out for yourself in the configs. It'll be some really obvious function with an if(iDice(1,10000) = 376) or something in it.
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Shadoelement
Regular
Posts: 32
Joined: Mon Mar 15, 2004 8:26 pm

Post by Shadoelement »

Ohhhh I see what you mean. Thanks for the help.
RageIlluminati
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Posts: 559
Joined: Wed Mar 30, 2005 6:45 am

Post by RageIlluminati »

mhm.. btw as I noticed in 2.24b source.. there you can use NPCitem.cfg configfile to add rareitemdrops to the mobs...
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