well its because the HGserver looks for thise items in that order
for example
Item 1 =........
Item 2 =.......
etc
now each Monster is pre programed in to HBserver with a list of the Items it drops
for example
Item 1 = ClayGolem
Item 1 could be a helth potion for instance
so if u want to change What it drops you Simply Change in the Item.cfg files the "heathpotion"
to a BattleAxe or sumthing but keep its item number
this is what i have done to a part of m item.cfg for an example
Item = 92 BigHealthPotion 7 0 4 3 8 40 0 0 0 1 0 6 2 65 100 -1 0 0 0 0 0 -1 21 0
this is what it should be now if you wanted instead of a hp pot to drop you change to what ever item you wish but dont change the first part
Item = 92
leave this as it is as this is what the server searches for not the name of the items but the number of it in the item files
so this is what i changed mine to
Item = 92 NecklaceOfStoneGolem 1 6 14 4 25 0 0 0 0 300 0 16 48 -20000 1000 -1 0 0 0 0 0 -1 46 0
so now evry time the server decides to reward you with a big health potion you instead get some mass rare item

i hope all you guys can get it to work as i did
any porobs pots em here and ill try give some adivce on how to solve it
have fun
