-make hb packet injection prog for hax
-make remote login/chatter (probly an applet)
-make hb bot (seperate client? or injected? o.O dunno yet)
things i wanna do
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S3X M3 :huh:binarydata wrote: -make hb packet injection prog for hax
-make remote login/chatter (probly an applet)
-make hb bot (seperate client? or injected? o.O dunno yet)
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sounds cool an prog that can join in game, idle (damn mutes on hbpl), and/or skill me PC or alchemy :rolleyes:binarydata wrote: -make hb packet injection prog for hax
-make remote login/chatter (probly an applet)
-make hb bot (seperate client? or injected? o.O dunno yet)
damn hb client weight too much in memory so that client should be very small

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ya, doin my best, trying to figure out the best way of delivering these packets for some hax (like the magic one, but with packets)
im trying to replicate what wpe pro does when it sends a packet
which, im guessing, its binds to the socket that hb has open with the server already
i dont think it just sends a packet on the same interface?
i dont think opening a new socket would work
i just need to understand it conceptually with the code
iono, im just going to play with it more
i might switch over to mapping hax so i can at least release something
so ya
-map hax
-find addresses of values (like hb/mp, location, etc)
-play around/decypher more packets to see which i can make into hax
-figure out how to send them off
-get all thsoe done in the program
and that just for the hax or w/e
then goign to make a seperate remote client to login and stuff
have basic info
and probly able to chat
and ya, too much thinking ahead
im trying to replicate what wpe pro does when it sends a packet
which, im guessing, its binds to the socket that hb has open with the server already
i dont think it just sends a packet on the same interface?
i dont think opening a new socket would work
i just need to understand it conceptually with the code
iono, im just going to play with it more
i might switch over to mapping hax so i can at least release something
so ya
-map hax
-find addresses of values (like hb/mp, location, etc)
-play around/decypher more packets to see which i can make into hax
-figure out how to send them off
-get all thsoe done in the program
and that just for the hax or w/e
then goign to make a seperate remote client to login and stuff
have basic info
and probly able to chat
and ya, too much thinking ahead
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Nice, but you're clearly forgetting something. This crappy ol' game is dying quickly now. Private server utopia is collapsing and even the official servers are losing their players. You'd rather improve the gameplay to get players to stick around and even to get new players than to make hacks, what for you need hacks when there's nothing to hack actually?
Helbreath II Project Manager & All round Developer. <br><i>(Don't worry, we're not dead)</i>
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usa still has a good amount of playersShetar wrote: Nice, but you're clearly forgetting something. This crappy ol' game is dying quickly now. Private server utopia is collapsing and even the official servers are losing their players. You'd rather improve the gameplay to get players to stick around and even to get new players than to make hacks, what for you need hacks when there's nothing to hack actually?
and they are very cocky about shit too
and i need something to do
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