C:\Documents and Settings\fire\Desktop\a\a\Game.cpp(3958) : fatal error C1903: unable to recover from previous error(s); stopping compilation
.... this is not making any sense.... I didn't change the definition of OnMainLogSocketEvent in game.h......?????? heres the code...
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}
}
void CGame::OnMainLogSocketEvent(UINT message, WPARAM wParam, LPARAM lParam)
{
int iRet;
if (m_pMainLogSock == NULL) return;
iRet = m_pMainLogSock->iOnSocketEvent(wParam, lParam);
switch (iRet) {