OK, problem, in my maps.. Elvine Blacksmith recallpoint.. there is no guards at all.. they appear in different place to the silmepit:-/
from where and how you can change the place where guards are summoned?
Guards At Elvine Bs Recall
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- Outpost bitch
- Posts: 559
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<img src='http://helbreath.pri.ee/userbars/hbest-gamemaster2.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/hbsoccer-owner.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/scorpa-rider.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/logout-master.jpg' border='0' alt='user posted image' /> <br>.<br>................................Ego sum Rage, flagellum Dei!<br><br>The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself? (bash.org)
go speak your good friend google
<img src='http://www.hot.ee/carvanho/taavi.png' border='0' alt='user posted image' /><br><br><img src='http://www.hot.ee/carvanho/Elvine.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/LieroX.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/Football.png' border='0' alt='user posted image' />
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- Outpost bitch
- Posts: 559
- Joined: Wed Mar 30, 2005 6:45 am
Tafka12 wrote:go speak your good friend google

<img src='http://helbreath.pri.ee/userbars/hbest-gamemaster2.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/hbsoccer-owner.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/scorpa-rider.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/logout-master.jpg' border='0' alt='user posted image' /> <br>.<br>................................Ego sum Rage, flagellum Dei!<br><br>The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself? (bash.org)
LOL thats funny...
//-No-Attack-Area----------Num-----RECT-------------
no-attack-area = 1 22 21 35 25
no-attack-area = 2 252 21 266 24
no-attack-area = 3 136 46 145 53
no-attack-area = 4 64 122 73 129
no-attack-area = 5 166 142 175 149
no-attack-area = 6 112 242 121 249
no-attack-area = 7 136 201 144 210
thats the area where are safe zones...and
spot-mob-generator = 9 1 135 44 146 55 24 2
spot-mob-generator = 10 1 63 121 74 131 24 2
spot-mob-generator = 11 1 165 140 176 151 24 2
spot-mob-generator = 12 1 135 201 145 210 24 2
spot-mob-generator = 13 1 111 241 121 250 24 2
spanws gaurds where you want them..IE
Look in Aresden or elvine mapdata text cfg to make changes..
hope that helped

//-No-Attack-Area----------Num-----RECT-------------
no-attack-area = 1 22 21 35 25
no-attack-area = 2 252 21 266 24
no-attack-area = 3 136 46 145 53
no-attack-area = 4 64 122 73 129
no-attack-area = 5 166 142 175 149
no-attack-area = 6 112 242 121 249
no-attack-area = 7 136 201 144 210
thats the area where are safe zones...and
spot-mob-generator = 9 1 135 44 146 55 24 2
spot-mob-generator = 10 1 63 121 74 131 24 2
spot-mob-generator = 11 1 165 140 176 151 24 2
spot-mob-generator = 12 1 135 201 145 210 24 2
spot-mob-generator = 13 1 111 241 121 250 24 2
spanws gaurds where you want them..IE
Look in Aresden or elvine mapdata text cfg to make changes..
hope that helped