Code Making...
Um...maybe if you request it on the correct forums... :unsure:laizkloom wrote: Can anyone teach me to make code for guild?
It shud be like this:
I type /Archer
And then i'm in guild Archer.
Plz someone teach or help me with this thing.
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i moved it here for improper format and unclear src request
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I think he may be onto somthing. Preset guilds could be a good idea.Kenshi wrote: useless command?
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Yes, this could be a good idea but who will be the Guildmaster of each guild ? Maybe have gamemasters in both citys that will be guildmasters...
You should first create the guilds, then add a command like this "/joinguild" where you add the guildname. /joinguild mage, /joinguild warrior...
Now your func will have to check the city of the player and change the guild ID and guild rank in his infos... easy to code but i won't do it for you since in think it's useless without solving the gamemasters problem.
You should first create the guilds, then add a command like this "/joinguild" where you add the guildname. /joinguild mage, /joinguild warrior...
Now your func will have to check the city of the player and change the guild ID and guild rank in his infos... easy to code but i won't do it for you since in think it's useless without solving the gamemasters problem.
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If he means that anyone can join the guild with a command, that's a gay idea. Though, you could make a command for guildmasters, to do the same as the ticket, popping up a window. You might need to remove a distance check for that though.
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he saw this in HBSH , there is 5 classes... take warrior, u type /warrior - u get skills , spells and get guild "Warrior". this guild is for ares n elv same , they can tall in guild chat :blink:
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Ahh.. well, I don't think it looks at cities, only when joining. If you just force the join I guess it would work. And with premade guilds it's quite possible..Pener wrote: he saw this in HBSH , there is 5 classes... take warrior, u type /warrior - u get skills , spells and get guild "Warrior". this guild is for ares n elv same , they can tall in guild chat :blink:
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A good idea woul be this...
Code: Select all
- Friend List or Guild Messege
If you a member of a guild lets say guildname TEST now every member that logs into the game and is a member of TEST it
will say a messege in guild chat like "HGServer: User xxx has logged on" and do 1 for logging off.
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
Hum... not a bad idea!!locobans wrote: A good idea woul be this...
Code: Select all
- Friend List or Guild Messege If you a member of a guild lets say guildname TEST now every member that logs into the game and is a member of TEST it will say a messege in guild chat like "HGServer: User xxx has logged on" and do 1 for logging off.
But it would have the same problem as the /who command for displaying ares and elv, it will only read the clients connected to this HG.
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That's what the gateserver is for, so you can send a message to all HG's.diuuude wrote:Hum... not a bad idea!!locobans wrote: A good idea woul be this...
Code: Select all
- Friend List or Guild Messege If you a member of a guild lets say guildname TEST now every member that logs into the game and is a member of TEST it will say a messege in guild chat like "HGServer: User xxx has logged on" and do 1 for logging off.
But it would have the same problem as the /who command for displaying ares and elv, it will only read the clients connected to this HG.