Need New Code

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juggalo2
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Post by juggalo2 »

like somthing for guild like if they go on it will say in guild chat that user loged on and when loged off if ytou get whats im saying it woudl be mad sick
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locobans
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Post by locobans »

juggalo2 wrote: like somthing for guild like if they go on it will say in guild chat that user loged on and when loged off if ytou get whats im saying it woudl be mad sick
Um...yeah...i this this can be done withouth needing any client side B)
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popic
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Post by popic »

locobans wrote:
juggalo2 wrote: like somthing for guild like if they go on it will say in guild chat that user loged on and when loged off if ytou get whats im saying it woudl be mad sick
Um...yeah...i this this can be done withouth needing any client side B)
yeh...it can be done..it's easy
Dax
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Post by Dax »

popic wrote:
locobans wrote:
juggalo2 wrote: like somthing for guild like if they go on it will say in guild chat that user loged on and when loged off if ytou get whats im saying it woudl be mad sick
Um...yeah...i this this can be done withouth needing any client side B)
yeh...it can be done..it's easy
Have fun then.
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omar_omiez
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Post by omar_omiez »

i think u need to look at
case MSGID_ENTERGAMECONFIRM:
the u write ur code there, eg
if(m_pClientList[iClientH]->m_iGuildRank =! 0)
{
display msg here.
("Confirmed. (%s) Name: has logged in.", m_pClientList[iClientH]->m_cCharName);
}
thats what i think. note: the code in the example is wrong, go do it urself.
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juggalo2
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Post by juggalo2 »

ill give it a try thnxs
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