here is why it does it:
exp goes over the max number that a INT can store. (-2,147,483,648 to 2,147,483,647)
howto fix:
(temporary untill like lvl 1006)
recompile it with a "unsigned __int64" (0 to 40mil i think)
(permanint fix)
rewrite half of the exp code so there is a prossesor function which swaps it in and out of char (eg. chr exp[1024] with will support (10x10^1024)-1)
note: both ways will increace server memory usage by 25% - 50%
(there is no need to do this client side unless your into attention to detail)
Lvl Over 314 Server Side
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Its old news on other forums but I think your the first too post it here soo GJ mate.wannabee wrote: here is why it does it:
exp goes over the max number that a INT can store. (-2,147,483,648 to 2,147,483,647)
howto fix:
(temporary untill like lvl 1006)
recompile it with a "unsigned __int64" (0 to 40mil i think)
(permanint fix)
rewrite half of the exp code so there is a prossesor function which swaps it in and out of char (eg. chr exp[1024] with will support (10x10^1024)-1)
note: both ways will increace server memory usage by 25% - 50%
(there is no need to do this client side unless your into attention to detail)
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