Armor-item

Discussion about Helbreath Server Files.
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CDWriter
Member
Posts: 123
Joined: Sun Feb 22, 2004 12:08 am

Post by CDWriter »

679 KnightFullHelm(M) 1 1 2 12 22 0 11 85 0 2000 0 21 1 3500 8500 1 0 80 1 -7 -7 -1 6 11


Could someone break this line down .....i used Dawjar editpro but it does not work correctly on Armor items like above u see 1 1 2 12 22 0 11 85 the 11 is suppose to reflect eather STR, DEX, VIT, INT, MAG, OR CHAR..and the 85 is what u need to use it....but could someone break down the rest of them , iam not even sure if 11 is correct for STR. but for what i have found so far it looks like it would go like this ...


10 - STR
11 - CHR
12 - ???
13 - MAG
14 - ???
15 - ???


Drajwer
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Posts: 841
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Post by Drajwer »

10 - STR
11 - DEX
12 - VIT
13 - INT
14 - MAG
15 - CHR
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Stik
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Post by Stik »

CDWriter wrote: 679 KnightFullHelm(M) 1 1 2 12 22 0 11 85 0 2000 0 21 1 3500 8500 1 0 80 1 -7 -7 -1 6 11


Could someone break this line down .....i used Dawjar editpro but it does not work correctly on Armor items like above u see 1 1 2 12 22 0 11 85 the 11 is suppose to reflect eather STR, DEX, VIT, INT, MAG, OR CHAR..and the 85 is what u need to use it....but could someone break down the rest of them , iam not even sure if 11 is correct for STR. but for what i have found so far it looks like it would go like this ...


10 - STR
11 - CHR
12 - ???
13 - MAG
14 - ???
15 - ???
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locobans
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Post by locobans »

Drajwer wrote: 10 - STR
11 - DEX
12 - VIT
13 - INT
14 - MAG
15 - CHR
Correct ^_^
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diwx
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Post by diwx »

locobans wrote:
Drajwer wrote: 10 - STR
11 - DEX
12 - VIT
13 - INT
14 - MAG
15 - CHR
Correct ^_^
No wonder how u got "outpost noodle"
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