can some1 teach me how to edit all the npc in to a shop ty
Edit npc
Go into ur map data and edit gshop_1 so it looks like this.
//-NPC-setting--------Name---------------MoveType----WaypointIndex(10)-------NamePrefix-------;
npc = William 1 1 2 3 4 5 6 7 8 9 10 1
npc = ShopKeeper-W 2 1 2 3 4 5 6 7 8 9 10 1
npc = Tom 1 1 2 3 4 5 6 7 8 9 10 1
npc = Gandlf 2 1 2 3 4 5 6 7 8 9 10 1
npc = Kennedy 1 1 2 3 4 5 6 7 8 9 10 1
//-NPC-setting--------Name---------------MoveType----WaypointIndex(10)-------NamePrefix-------;
npc = William 1 1 2 3 4 5 6 7 8 9 10 1
npc = ShopKeeper-W 2 1 2 3 4 5 6 7 8 9 10 1
npc = Tom 1 1 2 3 4 5 6 7 8 9 10 1
npc = Gandlf 2 1 2 3 4 5 6 7 8 9 10 1
npc = Kennedy 1 1 2 3 4 5 6 7 8 9 10 1
if for exaple u want to go from CH to Shop, open the TXT mapdata file ARESDEN (an example for aresden), and u will see some things like this:
soo u will have to change it to this://-Teleportation-Set----SX-----SY-----DestMapName---------DX-----DY----Dir---;
teleport-loc = 135 129 cityhall_1 55 44 6
teleport-loc = 136 129 cityhall_1 55 44 6
teleport-loc = 137 129 cityhall_1 55 44 6
teleport-loc = 137 128 cityhall_1 55 44 6
teleport-loc = 144 123 cityhall_1 55 44 6
teleport-loc = 145 123 cityhall_1 55 44 6
teleport-loc = 146 123 cityhall_1 55 44 6
teleport-loc = 146 122 cityhall_1 55 44 6
and if im not wrong, tou have it done for cityhall_1... u have to make the same thing with every other Map TXT file//-Teleportation-Set----SX-----SY-----DestMapName---------DX-----DY----Dir---;
teleport-loc = 135 129 gshop_1 50 39 4
teleport-loc = 136 129 gshop_1 50 39 4
teleport-loc = 137 129 gshop_1 50 39 4
teleport-loc = 137 128 gshop_1 50 39 4
teleport-loc = 144 123 gshop_1 50 39 4
teleport-loc = 145 123 gshop_1 50 39 4
teleport-loc = 146 123 gshop_1 50 39 4
teleport-loc = 146 122 gshop_1 50 39 4
<img src='http://jove.prohosting.com/mxghost/Neme ... y%20Mx.jpg' border='0' alt='user posted image' /> <span style='color:blue'>Do you like mi pic?</span><br><span style='color:red'>Good Luck 4 every1<br>Mx - Nemeliom</span>
sry i coudnlt attach the files with all npcs in shop
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
i edited my elvine blacksmith2 to like that...//-Teleportation-Set----SX-----SY-----DestMapName---------DX-----DY----Dir---;
teleport-loc = 33 34 gshop_2 241 109 4
teleport-loc = 32 35 gshop_2 241 109 4
teleport-loc = 33 35 gshop_2 241 109 4
teleport-loc = 43 30 gshop_2 229 114 6
teleport-loc = 44 29 gshop_2 229 114 6
teleport-loc = 44 30 gshop_2 229 114 6
then i when i enter from black smith i still in the normal blacksmith place... but when i come out of black smith door i enter shop any idea why ? :huh:
LOL!, u just have to change in ur gshop the things drunk said:
//-NPC-setting--------Name---------------MoveType----WaypointIndex(10)-------NamePrefix-------;
npc = William 1 1 2 3 4 5 6 7 8 9 10 1
npc = ShopKeeper-W 2 1 2 3 4 5 6 7 8 9 10 1
npc = Tom 1 1 2 3 4 5 6 7 8 9 10 1
npc = Gandlf 2 1 2 3 4 5 6 7 8 9 10 1
npc = Kennedy 1 1 2 3 4 5 6 7 8 9 10 1
then in ur aresden.txt or elvine.txt change the
teleport-loc = 135 129 cityhall_1 55 44 6
to
teleport-loc = 135 129 gshop_1 55 44 6
for example, and ur done ^_^
//-NPC-setting--------Name---------------MoveType----WaypointIndex(10)-------NamePrefix-------;
npc = William 1 1 2 3 4 5 6 7 8 9 10 1
npc = ShopKeeper-W 2 1 2 3 4 5 6 7 8 9 10 1
npc = Tom 1 1 2 3 4 5 6 7 8 9 10 1
npc = Gandlf 2 1 2 3 4 5 6 7 8 9 10 1
npc = Kennedy 1 1 2 3 4 5 6 7 8 9 10 1
then in ur aresden.txt or elvine.txt change the
teleport-loc = 135 129 cityhall_1 55 44 6
to
teleport-loc = 135 129 gshop_1 55 44 6
for example, and ur done ^_^
the answer was the same i said... just another problem... for NPC and teleport location, is set by TXT mapdata files
<img src='http://jove.prohosting.com/mxghost/Neme ... y%20Mx.jpg' border='0' alt='user posted image' /> <span style='color:blue'>Do you like mi pic?</span><br><span style='color:red'>Good Luck 4 every1<br>Mx - Nemeliom</span>
i didnt say anything to u... i was just clarifying, i learned it alone, and i think that just having that clue about the TXT files, everybody can gyess what to do. U just have to think (and read the file
) EASY; NO?
<img src='http://jove.prohosting.com/mxghost/Neme ... y%20Mx.jpg' border='0' alt='user posted image' /> <span style='color:blue'>Do you like mi pic?</span><br><span style='color:red'>Good Luck 4 every1<br>Mx - Nemeliom</span>
we r here to help u, if not... what s the forum for?
<img src='http://jove.prohosting.com/mxghost/Neme ... y%20Mx.jpg' border='0' alt='user posted image' /> <span style='color:blue'>Do you like mi pic?</span><br><span style='color:red'>Good Luck 4 every1<br>Mx - Nemeliom</span>
i can answer the 1 about Zem... go to Item*.CFG (the one were Zem is) and see the column of Price... under that, u will fond that there a number such as -10000. Take out the "-" from b4 it, and if u want, replace the "10000" with the number u want
after doing that, go to the Content file of shop (Content1 or Content2, not sure) and add the line about Zem, and write the corresponding number to each thing it asks u for...
Hope u understood, and its useful xD :ph34r:
after doing that, go to the Content file of shop (Content1 or Content2, not sure) and add the line about Zem, and write the corresponding number to each thing it asks u for...
Hope u understood, and its useful xD :ph34r:
<img src='http://jove.prohosting.com/mxghost/Neme ... y%20Mx.jpg' border='0' alt='user posted image' /> <span style='color:blue'>Do you like mi pic?</span><br><span style='color:red'>Good Luck 4 every1<br>Mx - Nemeliom</span>