Edit Monster Drops?
hey, i want to change what drops from monsters, i know its some thing i have to change in the hgserver, and i have the 2.19 version. problem is, i have no idea what to edit in it, do I use some kind of editor like hex?
thanks
thanks
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actualyl no.. you can switch around what the monsters drop.. it all depends on the item number.. like item = 92 SlimeJelly and you kill a slime and it drops slimejelly if you want it to drop another item like.. item = 50 Giant-Sword ... switch the item values... around so item = 92 Giant-Sword and item = 50 SLimeJelly
the monster will drop.. BUT if you want to keep what the monster currently drops and add in extra drops you/'ll need some c++ intelligence..
also.. don't bother posting if you're not 100% sure or willing to back up your post
the monster will drop.. BUT if you want to keep what the monster currently drops and add in extra drops you/'ll need some c++ intelligence..
also.. don't bother posting if you're not 100% sure or willing to back up your post
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lol what r u pissed at? anywayz yeah if u add items to a drop then you will need atleast a basic understanding to c++, it is fairly easy to do, more of a copy and paste job really. that is also where the drop rates are kept, that 1 is a little harder to understand. and another problem is i cant find any working sources anymore! they all have errors, around 5 pages or so.. (print pages that is
my pc lags while switching files in c++ so i print them to compare)
even zer0's source is bugged(2.03 that is)

even zer0's source is bugged(2.03 that is)
<span style='color:yellow'>They are talking about editing 2.191 binarie and Daxation start talking about recoding source code...
1º. You dont need ANY c++ knowlege to change drops in 2.191 BINARIE, you only need to have some ASM basic knowlege
2º. You can change the drop settings in Itemx.cfg,items are dropped by its itemID change that number will make a NPC drop another stuff (thats esier than editing the binarie)
P.S: "Zero's" Source is MINE and it was coded by Siementech </span>
1º. You dont need ANY c++ knowlege to change drops in 2.191 BINARIE, you only need to have some ASM basic knowlege
2º. You can change the drop settings in Itemx.cfg,items are dropped by its itemID change that number will make a NPC drop another stuff (thats esier than editing the binarie)
P.S: "Zero's" Source is MINE and it was coded by Siementech </span>
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Hey... I Was wondering how to do the same thing, I do have source.. So if i do have Source how would i Creat a Drop?
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Search for PrimaryDrop, you will get 4 results, goto the 3rd. Scroll down and you will find all the drops. From there it's copy and pasting changing the cases and ItemID= to the Item you want dropped. When adding or subtracting any cases be sure to change the switch(iDice(1,x)) { x being how many cases you have.
For secondary drops, search for "BOOL CGame::bGetItemNameWhenDeleteNpc" It will be the 1st result.
Have fun.
For secondary drops, search for "BOOL CGame::bGetItemNameWhenDeleteNpc" It will be the 1st result.
Have fun.
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