Surprise
Remember those aren't the HB Ownage files.
<img src='http://ic1.deviantart.com/fs11/i/2006/1 ... leroth.gif' border='0' alt='user posted image' />
what have hb ownage files ?Cleroth wrote: Remember those aren't the HB Ownage files.

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Cleroth wrote: Remember those aren't the HB Ownage files.


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Drazz pal, I love ur sig (Hi d00ds Im back !)
<img src='http://213.149.231.16/avatars/firma.jpg' border='0' alt='user posted image' />
Oh...looks who's back :blink:
Welcome back dood B)Now that was a surprise
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
welcome back GoldenBoy
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GoldenBoy.. newer database dump needed.. for these China files B)
<img src='http://helbreath.pri.ee/userbars/hbest-gamemaster2.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/hbsoccer-owner.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/scorpa-rider.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/logout-master.jpg' border='0' alt='user posted image' /> <br>.<br>................................Ego sum Rage, flagellum Dei!<br><br>The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself? (bash.org)
eXtasis is not with HB any longer, now eXtasis is a TOP secret WoW Stuff Related (world of warcraft)
..about files... dev.extasis.net + brain + c++ = the best files you can have !
How stuff is going ? new cool l33t SRC releases?
..about files... dev.extasis.net + brain + c++ = the best files you can have !
How stuff is going ? new cool l33t SRC releases?
<img src='http://213.149.231.16/avatars/firma.jpg' border='0' alt='user posted image' />
what you mean daniel?Jaap wrote:extasis too?GoldenBoy wrote: Drazz pal, I love ur sig (Hi d00ds Im back !)
<img src='http://213.149.231.16/avatars/firma.jpg' border='0' alt='user posted image' />
That's highly disputable..GoldenBoy wrote: ..about files... dev.extasis.net + brain + c++ = the best files you can have !
Reppin' 127.0.0.1!!!<br><br><img src='http://img502.imageshack.us/img502/1348/sig4daxbn2.jpg' border='0' alt='user posted image' /><br><br>I contend that we are both atheists. I just believe in one fewer god than you do. <br>When you understand why you dismiss all the other possible gods, you will <br>understand why I dismiss yours.<br>~ <b>Stephen Roberts</b>
hahaha don't make me laughGoldenBoy wrote: ..about files... dev.extasis.net + brain + c++ = the best files you can have !
<img src='http://ic1.deviantart.com/fs11/i/2006/1 ... leroth.gif' border='0' alt='user posted image' />
HB client-server protocol isn't hard, there is enough SRC released to know how ALL works, if you know what it does and you know enough programming you can always improve it (or at least adapt it to your needs.)
In addiction, client stuff is released too, 3 years ago ppl have bots working and all packet structure documented, ... where is the problem?
Pleople in server-emulation underworld are fighting with cyipted packets which change every version (like wow) or hard-ass combat packets like L2, coding that is really hard, but HB is kid's game.
I have whole packet structure (client<->game server, game server<->world server, world server<->login server and game server <-> gate server (3.51) documented , is EASY to get, but if anyone is planing to do someting like SERIOUS and of course open src I can send it
BlindHawk did it all reverse enginiering server bins and client
In addiction, client stuff is released too, 3 years ago ppl have bots working and all packet structure documented, ... where is the problem?
Pleople in server-emulation underworld are fighting with cyipted packets which change every version (like wow) or hard-ass combat packets like L2, coding that is really hard, but HB is kid's game.
I have whole packet structure (client<->game server, game server<->world server, world server<->login server and game server <-> gate server (3.51) documented , is EASY to get, but if anyone is planing to do someting like SERIOUS and of course open src I can send it
BlindHawk did it all reverse enginiering server bins and client
<img src='http://213.149.231.16/avatars/firma.jpg' border='0' alt='user posted image' />
For people who know good ASM ( like me ) can easily do that. It's just so fucking boring to reverse all the packets if there is no use of doing it.
<img src='http://ic1.deviantart.com/fs11/i/2006/1 ... leroth.gif' border='0' alt='user posted image' />
Most sources are available today, at least up to v2.20, so packet structure is well known.I have whole packet structure (client<->game server, game server<->world server, world server<->login server and game server <-> gate server (3.51) documented , is EASY to get, but if anyone is planing to do someting like SERIOUS and of course open src I can send it
I even found a feature sent by client not used server side !
And the missing part to up v3.51 is easelly found if disam the 3.51 client / china server...
Now th real challenge, (and I know some people are working on that) is upgrading v2.20 client sources to 3.51+. Not so hard but so time consuming and botring....
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