Ice-T wrote: hum that packet you are manipulating is called ACCOUNTINFOCHANGE the ML server sends a create character request to the WL then the WL server sends a packet to the mainlog server to notify that it has sucsessfully created once it sends this packet then the ML will update the account info
this is the packet im currently playing with
but my way of editing accounts was to just edit the create account packet
That's exactly the packet I'm talking about.
The packet contains 1) Charname 2) Accountname and 3) Worldservername
Not even a password required!!
hum i think there is more info sent, as the packet is 103 bytes/ (106) with enc key i know
charname is sent as 10 bytes
account name is 10 bytes
world server is sent as 30 bytes
+ 7 for packet headers
that makes it.. 57 (60 with enc key) so it is sending some other info.. just gotta work out what
Uhh...
A) The packet with MsgID "MSGID_RESPONSE_LOG" and MsgType "DEF_LOGRESMSGTYPE_NEWCHARACTERCREATED" is sent to the MLserver in response to a character creation request.
This is a packet with size 162.
B) It contains character data and the information I told in an earlier post.
no i mena the packet that gets sent from wl to ml to update the acc info is 106 bytes, if u capture it and keep senidng it, it will make loads of instances of your created char in ur account
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>