whats the colour balls dr?

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cocho
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Post by cocho »

hey, im wondering what is the drop rate of colour balls in 2.23 or near, if someone could see it in the source please, for example
green, yellow, pearl... etc.
thnx
Drajwer
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Post by Drajwer »

cocho wrote: hey, im wondering what is the drop rate of colour balls in 2.23 or near, if someone could see it in the source please, for example
green, yellow, pearl... etc.
thnx
ii dont find balls in 2.17c source :o u must code it

if u are interested ask me for code :rolleyes:
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tyteman
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Post by tyteman »

hmmm.. i beleive in 2.24b source a few balls have code snippets attaced to them... so theres no need to use 2.17c unless you prefer that
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cocho
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Post by cocho »

Drajwer wrote:
cocho wrote: hey, im wondering what is the drop rate of colour balls in 2.23 or near, if someone could see it in the source please, for example
green, yellow, pearl... etc.
thnx
ii dont find balls in 2.17c source :o u must code it

if u are interested ask me for code :rolleyes:
2.24b is nearest than 2.17c... if u could search there drajwer
thanks :)
Drajwer
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Post by Drajwer »

(2.24b)
NpcDeadItemGenerator

Code: Select all

	switch (dwValue) {	
      case 1: iItemID = 95; break; // Green Potion
      case 2: iItemID = 91; break; // Red Potion
      case 3: iItemID = 93; break; // Blue Potion
      case 4: iItemID = 96; break; // Big Green Potion
      case 5: iItemID = 92; break; // Big Red Potion
      case 6: iItemID = 94; break; // Big Blue Potion
      case 7: switch(iDice(1,2)) {
        case 1: iItemID = 390; break; // Power Green Potion
        case 2: iItemID = 95;  break; // Green Potion
        }
        break;
      case 8: switch(iDice(1,6)) {
        case 1: iItemID = 391; break; // Super Power Green Potion
        case 2: iItemID = 650; break; // Zemstone of Sacrifice
        case 3: iItemID = 656; break; // Xelima Stone
        case 4: iItemID = 657; break; // Merien Stone
        case 5: iItemID = 95;  break; // Green Potion
        case 6: switch(iDice(1,5)) {
          case 1: iItemID = 651; break; // [b]GreenBall[/b]
          case 2: iItemID = 652; break; // [b]RedBall[/b]
          case 3: iItemID = 653; break; // [b]YellowBall[/b]
          case 4: iItemID = 654; break; // [b]BlueBall[/b]
          case 5: switch(iDice(1,11)) {
            case 1: iItemID = 881; break; // ArmorDye(Indigo)
            case 2: iItemID = 882; break; // ArmorDye(Crimson-Red)
            case 3: iItemID = 883; break; // ArmorDye(Gold)
            case 4: iItemID = 884; break; // ArmorDye(Aqua)
            case 5: iItemID = 885; break; // ArmorDye(Pink)
            case 6: iItemID = 886; break; // ArmorDye(Violet)
            case 7: iItemID = 887; break; // ArmorDye(Blue)
            case 8: iItemID = 888; break; // ArmorDye(Khaki)
            case 9: iItemID = 889; break; // ArmorDye(Yellow)
            case 10: iItemID = 890; break; // ArmorDye(Red)
            case 11: iItemID = 655; break; // [b]PearlBall[/b]            }
            break;
          }
          break;
        }
        break;

      case 9:  	
      	SYSTEMTIME SysTime;
      	GetLocalTime(&SysTime);
      	if (((short)SysTime.wMonth == 12) && (m_pNpcList[iNpcH]->m_sType == 61 || 55)) {
        switch(iDice(1,4)) {
        case 1: iItemID = 780; break; // Red Candy
        case 2: iItemID = 781; break; // Blue Candy
        case 3: iItemID = 782; break; // Green Candy
        case 4: iItemID = 91;  break; // Red Potion
        }
      	}
      	break;
    }
pearl is very expensive :) red blue and other is like zem or xstone
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cocho
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Post by cocho »

so blue, red, green and yellow have the same drop rate?
for what i have seen this is the order:
green
yellow
blue
red
pearl
but there is a big diff from green and red... :(
Drajwer
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Post by Drajwer »

then change numbers of items B)
<img src='http://img440.imageshack.us/img440/2627/15pt.jpg' border='0' alt='user posted image' /><br><br>HBPolska characters:<br><br>Hellios 150+ Aresden Hero Mage<br>TheBill 120 Aresden plrider<br>Kill_Me 100 Full-Hero plrider<br>Rockeater 110+ Aresden Plate Mage<br><br><a href='http://www.helbreath.org' target='_blank'>http://www.helbreath.org</a> come and play (250 ppl online)
cocho
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Post by cocho »

I meant that green is lot easier than red, and they are supposed the same drop rate...
      case 6: switch(iDice(1,5)) {
        case 1: iItemID = 651; break; // GreenBall
        case 2: iItemID = 652; break; // RedBall
        case 3: iItemID = 653; break; // YellowBall
        case 4: iItemID = 654; break; // BlueBall
If i change numbers, they have to be the same, but they arent
sadklghsdajlkgaf w/e... forget it lol
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