Fixed
//dkset by diuude and update by drawjer and modified by Ovl
void CGame::GetDkSet(int iClientH)
{
class CItem * pItem;
int dkM[]={706,707,708,710};
int dkW[]={724,725,726,728};
int dmM[]={711,712,713,717};
int dmW[]={729,730,731,717};
int weapon, iItemID, i, iEraseReq;
if(m_pClientList ...
Search found 6 matches
- Fri Aug 18, 2006 5:55 pm
- Forum: Source Code Submissions
- Topic: [Src] /dkset >> update
- Replies: 6
- Views: 4958
- Fri Aug 18, 2006 4:02 pm
- Forum: Source Code Submissions
- Topic: [Src] /dkset >> update
- Replies: 6
- Views: 4958
- Wed Aug 16, 2006 9:55 pm
- Forum: Helbreath Server Source
- Topic: [ERROR]2 Big Bugs
- Replies: 7
- Views: 1792
- Wed Aug 16, 2006 9:51 pm
- Forum: Helbreath Server Source
- Topic: [ERROR]2 Big Bugs
- Replies: 7
- Views: 1792
- Wed Aug 16, 2006 8:40 pm
- Forum: Helbreath Server Source
- Topic: [ERROR]2 Big Bugs
- Replies: 7
- Views: 1792
- Wed Aug 16, 2006 2:24 pm
- Forum: Helbreath Server Source
- Topic: [ERROR]2 Big Bugs
- Replies: 7
- Views: 1792